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Gravity Co GRVY · USD

Communication Services · US listing · 🇺🇸 United States

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67.19

+1.07%

Close of 6 Nov 2026, in USD

About Gravity Co

Its shares trade under the ticker GRVY. It has been listed since 8 February 2005. In the fiscal year to 31 December 2024, it reported revenue of $500.85bn and net income of $84.92bn. At that date it held total assets of $686.46bn and shareholders' equity of $567.67bn.

Gravity Co., Ltd. engages in the development and publishing of online games, software and other related services. The company is headquartered in Seoul, Seoul. The company went IPO on 2005-02-08. The firm's segments include online games, mobile games and other. Its principal product includes Ragnarok Online, which is a multiplayer online role playing game. The company categorizes products into over three categories, such as online games; mobile games and applications, and other games and game-related products and services, including character-based merchandise and animation. The company offers over five online games, such as Ragnarok Online, Ragnarok Online II, Requiem, Dragonica (Dragon Saga) and R.O.S.E. Online, which are action adventure massively multiplayer online role-playing games (MMORPG). The company develops mobile games, including Ragnarok Online-Uprising: Valkyrie, Ragnarok Online Mobile Story and Ragnarok Violet, and also publishes mobile games licensed from third parties. The company provides games for game consoles and handheld game consoles, such as Nintendo DS, Xbox 360 and the PlayStation series.

Figures and description from our data supplier, not checked against the company's own report.

Company facts

Sector
Communication Services
Industry
Entertainment
Listed since
8 Feb 2005
Employees
499
Head office
15F, 396 WORLD CUP BUK-RO, SEOUL, M5, 121-795
Incorporated in
M5
Classification
Services-Computer Processing & Data Preparation
Filer status
Accelerated filer

Leadership

Pay as last reported

  • Mr. Yoshinori KitamuraChairman of the Board, Chief Operating Officer, since 2008
  • Mr. Hyun Chul ParkChief Executive Officer, Executive Director, since 2011
  • Mr. Heung Gon KimChief Financial Officer, Executive Director, since 2008
  • Mr. Kazuki MorishitaExecutive Director, since 2008
  • Mr. Kazuya SakaiExecutive Director, since 2009
  • Mr. Yong Seon KwonIndependent Director
  • Mr. Kee Woong ParkIndependent Director
  • Mr. Jung YooIndependent Director

Environmental, social and governance

Scores out of 100, from our data supplier

ESG
Overall
0
Environment
0
Social
0
Governance
0

SWOT analysis

AI-generated by our data supplier. Not written or checked by our editors.

AI-generated

Strengths

  • Strong reputation: Gravity Co Ltd has established a strong reputation in the gaming industry, known for developing and publishing successful online multiplayer games.
  • Diverse game portfolio: The company offers a diverse range of games appealing to different target audiences, increasing its customer base and revenue potential.
  • Innovative technology: Gravity Co Ltd constantly invests in research and development, staying at the forefront of technology advancements and providing immersive gaming experiences.

Weaknesses

  • Dependence on specific titles: A significant portion of Gravity Co Ltd's revenue is generated by a few flagship games, leading to vulnerability if these games lose popularity or face competition.
  • Limited global presence: While the company has a strong presence in the South Korean market, it lacks significant penetration in other international markets, limiting its growth potential.
  • Reliance on online connectivity: Gravity Co Ltd's games heavily rely on stable internet connections, which may hinder accessibility for players in areas with poor connectivity.

Opportunities

  • Growing mobile gaming market: With the increasing popularity of mobile gaming, Gravity Co Ltd can leverage this trend by developing captivating mobile games and expanding their market share.
  • Emerging markets: There is an opportunity for Gravity Co Ltd to tap into emerging markets, where the demand for gaming experiences is rising, and competition may be less intense.
  • Collaborations and partnerships: The company can explore collaborations with popular franchises or partner with influencers to gain wider visibility and attract new players.

Threats

  • Intense competition: The gaming industry is highly competitive, with many established players and new entrants. Gravity Co Ltd faces the constant threat of losing market share to competitors.
  • Rapid technological changes: Technological advancements may render Gravity Co Ltd's existing games or technology obsolete, requiring continuous innovation and adaptation to maintain relevance.
  • Regulatory challenges: Evolving regulations regarding gaming content, loot boxes, and in-app purchases pose potential challenges and restrictions for Gravity Co Ltd's business operations.

Sources and methodology

Data on this tab
Our data supplier
Chart on the Overview
TradingView

Nothing here is investment advice. Prices can be delayed or wrong, so check with the exchange before relying on them. Data for this page. How we cover markets.