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G5 Entertainment AB (publ) G5EN.ST · SEK

Communication Services · Nasdaq Stockholm · 🇸🇪 Sweden

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71.00

+1.57%

Close of 9 Nov 2026, in SEK

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About G5 Entertainment AB (publ)

Its shares trade on Nasdaq Stockholm under the ticker G5EN.ST. It has been listed since 19 November 2008. In the fiscal year to 31 December 2025, it reported revenue of SEK 941.6m and net income of SEK 30.0m. At that date it held total assets of SEK 544.0m and shareholders' equity of SEK 457.0m.

G5 Entertainment AB develops and publishes free to play and social games for smartphones and tablets. The company is headquartered in Stockholm, Stockholm. The company went IPO on 2008-11-19. The firm offers a range of game genres, such as Adventure & Hidden object and Strategy & Time management. Its product portfolio comprises two types of games: Free-to-play, providing The Secret Society, Virtual City, and Doomsday Preppers, among others, that are games based on a pay as you go model; and Unlockable, which supplies a try before you buy game model, included in Special Enquiry Detail, Supermarket Mania, as well as Stand O’Food. The Company’s games are available on Apple’s iPhone and iPad, Mac, devices powered by Google Android and Windows 8, tablets and e-readers, such as Kindle Fire from Amazon. Furthermore, the Company is a parent of G5 Holdings Limited, G5 Holding RUS LLC, G5 Entertainment Inc and G5 Holding UKR LLC.

Figures and description from our data supplier, not checked against the company's own report.

Company facts

Sector
Communication Services
Industry
Entertainment
Listed since
19 Nov 2008
Employees
628
Website
g5e.com ↗

Leadership

Pay as last reported

  • Mr. Petter NylanderIndependent Chairman of the BoardSEK 755,000
  • Mr. Vlad SuglobovChief Executive Officer, Co-Founder, Director, since 2006SEK 6.1m
  • Mr. Stefan WikstrandDeputy Chief Executive Officer, Chief Financial Officer
  • Mr. Alexander TabunovCo-Founder, Chief Operating Officer
  • Ms. Olga AbashovaChief People Officer
  • Mr. Joel FashingbauerDirector
  • Mr. Jeffrey RoseDirectorSEK 1.3m
  • Ms. Sara BoersvikIndependent DirectorSEK 430,000
  • Ms. Johanna Fagrell KoehlerIndependent DirectorSEK 355,000

Environmental, social and governance

Scores out of 100, from our data supplier

ESG
Overall
36
Environment
6
Social
42
Governance
61
Women in the workforce
43%
Carbon reduction policy
No
Human rights policy
Yes

SWOT analysis

AI-generated by our data supplier. Not written or checked by our editors.

AI-generated

Strengths

  • G5 Entertainment AB is a leading developer and publisher of mobile games, with a strong track record of successful titles. Their portfolio includes highly engaging and immersive games, resulting in a large and loyal user base. The company is known for its innovative game design and ability to create addictive gameplay experiences. G5 Entertainment AB also benefits from a well-established brand and reputation within the gaming industry.

Weaknesses

  • Despite its strengths, G5 Entertainment AB faces certain weaknesses that could hinder its growth potential. The company heavily relies on the success of its mobile games, making it vulnerable to fluctuations in the mobile gaming market. G5 Entertainment AB may also struggle with greater competition as the mobile gaming industry continues to expand. Additionally, their revenue stream might be impacted by the trend of free-to-play models, which may require additional resources for sustainable growth.

Opportunities

  • G5 Entertainment AB has various opportunities to explore and expand its business further. The continued growth of the mobile gaming market presents the company with a chance to attract new players and monetize their user base. G5 Entertainment AB can also leverage emerging technologies, such as augmented reality and virtual reality, to create innovative and immersive gaming experiences. Furthermore, expanding into new geographic regions and partnerships with other established gaming companies could open doors for market expansion.

Threats

  • G5 Entertainment AB must be aware of potential threats that could impact its business operations. The mobile gaming industry is highly competitive, and the company faces the risk of losing market share to other game developers and publishers. Changing consumer preferences and trends can also pose a threat, as player preferences may shift towards different genres or platforms. G5 Entertainment AB must also adapt to evolving technology and ensure compatibility with new devices and operating systems.

Sources and methodology

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