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Roblox RBLX · USD

Communication Services · US listing · 🇺🇸 United States

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51.61

+4.69%

Close of 9 Nov 2026, in USD

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About Roblox

From its filings with the US Securities and Exchange Commission

SEC filings

Roblox is based in San Mateo, California and is incorporated in Nevada. Its shares trade on NYSE under the ticker RBLX. The SEC classifies its business as prepackaged software. In the fiscal year to 31 December 2025, it reported revenue of $4.89bn and a net loss of $1.07bn. At that date it held total assets of $9.56bn and shareholders' equity of $394.5m. By region, United States and Canada accounted for 60.7%, followed by Europe at 19.3% and Asia-Pacific, including Australia and New Zealand at 11.1%.

In its own words

Roblox is an immersive gaming and creation platform (the “Roblox Platform” or “Platform”) that offers people millions of ways to be together, inviting its community to explore, create, and share endless unique experiences. Our vision is to reimagine the way people come together– in a world that’s safe, civil, and optimistic. To achieve this vision, we are building an innovative company that, together with the Roblox community, has the ability to strengthen our social fabric and support economic growth for people around the world.

Our Platform consists of the Roblox Client, the Roblox Studio, and the Roblox Cloud. Roblox Client is the application that allows users to seamlessly explore immersive experiences. Roblox Studio is the free toolset that allows creators to build, publish, and operate immersive experiences and other content accessed with the Roblox Client. Roblox Cloud includes the services and infrastructure that power our Platform.

Our mission is to connect a billion users with optimism and civility. We are constantly improving the ways in which our Platform supports shared experiences, ranging from how these experiences are built by an engaged community of creators to how they are enjoyed and safely accessed by users across the globe. We also believe there is a strong potential to capture a greater percentage of the global gaming market within the Roblox ecosystem. Our goal is to make it as easy as possible for creators to build better and safer experiences, including games, and ultimately reach more users.

Quoted from its 10-K, filed 11 Feb 2026. Read the filing on SEC.gov ↗

Company facts

Sector
Communication Services
Industry
Entertainment
Listed since
10 Mar 2021
Employees
3,065
Head office
3150 SOUTH DELAWARE STREET, SAN MATEO, CA, 94403
Incorporated in
NV
Classification
Services-Prepackaged Software
Filer status
Large accelerated filer

Leadership

Pay as last reported

  • Mr. David BaszuckiChairman of the Board, President, Chief Executive Officer, Founder, since 2004$3.0m
  • Mr. Michael GuthrieChief Financial Officer, since 2021$11.1m
  • Mr. Arvind ChakravarthyChief People and Systems Officer$5.3m
  • Ms. Amy RawlingsChief Accounting Officer
  • Mr. Manuel BronsteinChief Product Officer$11.1m
  • Mr. Matt KaufmanChief Safety Officer
  • Mr. Mark ReinstraChief Legal Officer and Corporate Secretary$7.7m
  • Mr. Anthony LeeLead Independent Director$11,499
  • Mr. Gregory BaszuckiDirector$348,454
  • Mr. Christopher CarvalhoIndependent Director$361,955
  • Mr. Jason KilarIndependent Director$358,122
  • Ms. Gina MastantuonoIndependent Director$371,955

Environmental, social and governance

Scores out of 100, from our data supplier

ESG
Overall
26
Environment
25
Social
32
Governance
21
Carbon reduction policy
No
Human rights policy
Yes

SWOT analysis

AI-generated by our data supplier. Not written or checked by our editors.

AI-generated

Strengths

  • Roblox Platform drives user engagement with 3065 employees creating content.
  • Robux virtual currency enables monetization through mobile payments and subscriptions.
  • User-generated content inspires gaming, entertainment, and social media experiences.

Weaknesses

  • San Mateo headquarters limits global operational reach for a US-based company.
  • 2021 IPO listing date may affect long-term investor confidence.
  • 2128 full-time employees may not suffice for global platform demands.

Opportunities

  • Media sector growth offers expansion into new user segments globally.
  • Communication Services sector can leverage emerging markets for user acquisition.
  • 3065 employee count supports scaling in Information Technology markets.

Threats

  • US-based company faces regulatory challenges in international markets.
  • Competition in Media sector could reduce user engagement rates.
  • Communication Services sector volatility may impact platform revenue streams.

Sources and methodology

Data on this tab
Our data supplier
Chart on the Overview
TradingView

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