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Hangzhou Electronic Soul Network Technology Co 603258.SS · CNY

Communication Services · Shanghai · 🇨🇳 China

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16.00

+0.95%

Close of 9 Nov 2026, in CNY

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About Hangzhou Electronic Soul Network Technology Co

Its shares trade on Shanghai under the ticker 603258.SS. It has been listed since 26 October 2016. In the fiscal year to 31 December 2025, it reported revenue of CN¥384.9m and a net loss of CN¥214.1m. At that date it held total assets of CN¥2.28bn and shareholders' equity of CN¥1.98bn.

Hangzhou Electronic Soul Network Technology Co., Ltd. engages in the research and development, production, and operation of online game products. The company is headquartered in Hangzhou, Zhejiang. The company went IPO on 2016-10-26. The Company’s products include client games, mobile network games, as well as web games, among others. The firm operates is business both in domestic market and overseas markets.

Figures and description from our data supplier, not checked against the company's own report.

Company facts

Sector
Communication Services
Industry
Entertainment
Listed since
26 Oct 2016
Employees
878
Website
dianhun.cn ↗

Leadership

Pay as last reported

  • Mr. Jianping HuChairman of the Board, General Manager, since 2012CN¥501,300
  • Ms. Xiaojun WuChief Financial Officer
  • Ms. Fang ChenDeputy General Manager, Director, since 2013CN¥501,300
  • Mr. Yubiao HuDeputy General Manager, Director, since 2012CN¥501,300
  • Mr. Jie HaoDeputy General Manager, since 2012CN¥501,300
  • Mr. Jiliang ZhangSecretary of the BoardCN¥214,800
  • Mr. Xiaoliang YuDirector, since 2012CN¥501,300
  • Mr. Jian LiIndependent Director
  • Mr. Xiaoyan LuIndependent DirectorCN¥25,000
  • Ms. Leping YuIndependent DirectorCN¥50,000

Environmental, social and governance

Scores out of 100, from our data supplier

ESG
Overall
0
Environment
0
Social
0
Governance
0

SWOT analysis

AI-generated by our data supplier. Not written or checked by our editors.

AI-generated

Strengths

  • 878 employees support diverse game development and operations.
  • Hangzhou headquarters provides access to a skilled tech talent pool.
  • IPO in 2016 established strong market presence and credibility.

Weaknesses

  • Limited domestic market focus may hinder growth opportunities.
  • Overreliance on client games could limit product diversity.
  • Mobile network games face intense competition in overseas markets.

Opportunities

  • Expanding mobile network games in overseas markets offers significant growth potential.
  • Growing demand for web games in domestic market presents new revenue streams.
  • Increasing global interest in online gaming creates opportunities for new product launches.

Threats

  • Intense competition from established gaming companies in overseas markets.
  • Regulatory changes in China could impact domestic game operations.
  • Economic downturns may reduce consumer spending on online games.

Sources and methodology

Data on this tab
Our data supplier
Chart on the Overview
TradingView

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