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Shenzhen Zqgame Co 300052.SZ · CNY

Communication Services · Shenzhen · 🇨🇳 China

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9.85

-1.20%

Close of 9 Nov 2026, in CNY

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About Shenzhen Zqgame Co

Its shares trade on Shenzhen under the ticker 300052.SZ. It has been listed since 11 February 2010. In the fiscal year to 31 December 2025, it reported revenue of CN¥183.6m and a net loss of CN¥55.1m. At that date it held total assets of CN¥727.0m and shareholders' equity of CN¥358.8m.

Shenzhen ZQgame Co., Ltd. engages in the development and operation of online games. The company is headquartered in Shenzhen, Guangdong. The company went IPO on 2010-02-11. The firm's game products are categorized into Web games, mobile games and massively multiplayer online (MMO) games. The firm operates its game business mainly through its independent operation, as well as joint operation with the other game platforms and sub-server operation. The firm also provides cloud services and regional characteristic folk culture high tech tourism products.

Figures and description from our data supplier, not checked against the company's own report.

Company facts

Sector
Communication Services
Industry
Entertainment
Listed since
11 Feb 2010
Employees
525
Website
zqgame.com ↗

Leadership

Pay as last reported

  • Mr. Yilun LiChairman of the Board, General Manager, since 2017
  • Mr. Yunqin ZhangChief Financial Officer, Deputy General Manager, since 2024
  • Mr. Guozhou GaoDeputy General Manager, Secretary of the Board
  • Ms. Chizhen DongDeputy General Manager
  • Mr. Ping QinDeputy General Manager
  • Mr. Jiwen ZhangDeputy General Manager, since 2024CN¥292,700
  • Mr. Yuanzhou LiDirector
  • Mr. Kaisong GongIndependent Director
  • Mr. Ning GuIndependent Director
  • Mr. Fei ZhengIndependent Director

Environmental, social and governance

Scores out of 100, from our data supplier

ESG
Overall
0
Environment
0
Social
0
Governance
0

SWOT analysis

AI-generated by our data supplier. Not written or checked by our editors.

AI-generated

Strengths

  • Company is headquartered in Shenzhen, a major tech hub in China.
  • Employs 525 full-time employees focused on game development and operations.
  • Offers diversified game categories including Web, mobile, and MMO games.

Weaknesses

  • Relies on independent operation for game business, limiting platform diversity.
  • Cloud services and tourism products are mentioned but not detailed in core operations.
  • No specific revenue or market share data provided for performance assessment.

Opportunities

  • Expansion into cloud services and regional tourism products could diversify revenue streams.
  • Growing demand for online games in China presents market growth potential.
  • Potential for partnerships with other game platforms to enhance distribution.

Threats

  • Competition in the online gaming industry may impact market share.
  • Dependence on a single sector (Communication Services) increases vulnerability.
  • Untrusted source description may lead to inaccurate operational insights.

Sources and methodology

Data on this tab
Our data supplier
Chart on the Overview
TradingView

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