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    Global Banking & Finance Review® is a leading financial portal and online magazine offering News, Analysis, Opinion, Reviews, Interviews & Videos from the world of Banking, Finance, Business, Trading, Technology, Investing, Brokerage, Foreign Exchange, Tax & Legal, Islamic Finance, Asset & Wealth Management.
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    Global Banking and Finance Review is an online platform offering news, analysis, and opinion on the latest trends, developments, and innovations in the banking and finance industry worldwide. The platform covers a diverse range of topics, including banking, insurance, investment, wealth management, fintech, and regulatory issues. The website publishes news, press releases, opinion and advertorials on various financial organizations, products and services which are commissioned from various Companies, Organizations, PR agencies, Bloggers etc. These commissioned articles are commercial in nature. This is not to be considered as financial advice and should be considered only for information purposes. It does not reflect the views or opinion of our website and is not to be considered an endorsement or a recommendation. We cannot guarantee the accuracy or applicability of any information provided with respect to your individual or personal circumstances. Please seek Professional advice from a qualified professional before making any financial decisions. We link to various third-party websites, affiliate sales networks, and to our advertising partners websites. When you view or click on certain links available on our articles, our partners may compensate us for displaying the content to you or make a purchase or fill a form. This will not incur any additional charges to you. To make things simpler for you to identity or distinguish advertised or sponsored articles or links, you may consider all articles or links hosted on our site as a commercial article placement. We will not be responsible for any loss you may suffer as a result of any omission or inaccuracy on the website.

    Top Stories

    Posted By Jessica Weisman-Pitts

    Posted on May 26, 2022

    Featured image for article about Top Stories

    By Sam Nussey

    TOKYO (Reuters) -Sony Group Corp said it plans to ramp up production of its PlayStation 5 console as supply chain snarls ease and signalled a radical broadening of its games portfolio including more titles on PC and mobile.

    The PS5, which went on sale in November 2020, undersold its predecessor in its second year due to component shortages which have roiled the electronics industry. But it is expected to close the gap in year three and overtake PS4’s install base the following year.

    Beyond the initial ramp up “we’re planning for heavy further increases in console production, taking us to production levels that we’ve never achieved before,” Sony Interactive Entertainment CEO Jim Ryan told an investor briefing.

    While COVID-19 lockdowns in China continue to create supply chain uncertainty, “things are definitely improving,” he added.

    Sony has forecast PS5 sales of 18 million units in the business year to end-March compared to 11.5 million a year earlier.

    Outlining a shift by PlayStation away from just concentrating on single player games exclusive to its platform, Ryan said more PC and mobile titles will be on offer in addition to live service games, which provide continuous updated play.

    While PS4 and PS5 titles are expected to make up more than two-thirds of releases this year, PC and mobile titles will make up almost half of new games in 2025.

    “The initiatives to broaden our audience… will have a fundamental effect on the shape of our game portfolio,” Ryan said.

    With the shift, PlayStation is aiming to keep pace with industry change that has seen cloud technology and the increased computing power of smartphones untether users from bulky hardware and more money spent by gamers in free-to-play online titles.

    Amid much speculation that the metaverse, or the idea users will spend more time in simulated environments, will upend industry business models, Ryan said many consumers will continue to play games as before.

    “There will be many, many individual players who prefer to enjoy games in the way that they have played them from the past 30 years or more,” he said.

    (Reporting by Sam Nussey; Editing by Muralikumar Anantharaman and Edwina Gibbs)

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