Marcello Genovese on Why a ‘Finished Product’ Mindset Can Limit Long-Term Growth
Published by Barnali Pal Sinha
Posted on April 20, 2026
3 min readLast updated: April 20, 2026
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Published by Barnali Pal Sinha
Posted on April 20, 2026
3 min readLast updated: April 20, 2026
Add as preferred source on Google
There is a moment in many product companies when a dangerous word gets used.

There is a moment in many product companies when a dangerous word gets used.
“Done.”
“The platform is live, the launch went well, and the engineers are being reassigned. The roadmap starts to thin out. And somewhere in the months that follow, users begin to notice gaps that no one inside the organization is tracking anymore.”
Marcello Genovese has watched this pattern play out more times than he can count. The product strategist and technology commentator, who has spent years building and scaling digital platforms across Europe, is direct about what the "finihed product" assumption actually costs.
"A product in the tech industry is never done," Genovese says. "If you're building software and apps and technology, it's never finished. You should not be on a stage where you say, "I'm finished with my product; I don't need engineers anymore." And that's what you see in a lot of enterprises."
The problem isn't how a product is built at launch. It's the cultural assumption that launch is the endpoint.
The Enterprise Trap
Larger organizations follow a recognizable sequence. A platform is scoped, funded, built, and shipped. The team is reassigned. The product is declared stable. Nobody made a bad decision; they just stopped making decisions altogether.
The consequences are rarely immediate. They accumulate. A Deloitte survey found that IT departments allocate over 55% of their tech budgets to maintaining existing systems, leaving only 19% for developing new solutions. The resources that should fund product evolution get consumed by the cost of keeping a "finished" product running.
Meanwhile, users don't freeze in place while a product does. Their expectations are recalibrated continuously by everything else they use: faster interfaces, cleaner design, smarter features. A product that stops moving doesn't hold its position. It falls behind while standing still.
Rethinking as Standard Practice
Genovese doesn't treat ongoing product development as a cost center. He treats it as the actual job, the one that never had a finish line.
"You should focus on building your product always top-notch, rethinking your user interface, rethinking how you act and interact with your product, and maybe even try it out to rebuild it completely from scratch to see if the user likes it more."
The discipline isn't about chasing newness. It's about treating the current version of a product as a working hypothesis rather than a settled answer. The question shifts from "does this work?" to "does this still work for the person it was built for?"
That shift requires a different kind of product culture, one where no version of the product is ever defended simply because it exists.
The Courage to Start Over
Continuous rethinking sometimes leads somewhere uncomfortable. Not every product needs a patch or a feature update. Some need to be taken apart and rebuilt from the ground up.
"The biggest quality is for me to be brave enough to rebuild things. And even if you have done it for 20 years, rethink what you have done."
That argument doesn't land easily in organizations where the current system is also the revenue engine. Defending what exists feels lower risk than tearing it apart. It usually isn't.
The products that hold up over time are not the ones defended the longest. They're the ones whose teams never stopped asking whether the current version was still the right answer, and were willing to act when it wasn't.
A finished product isn't a milestone. It's a countdown.
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